My name is Bruno Rantin Po, I am from São Paulo, SP, Brazil, and I am a professional 3D artist.
I started my journey at 14 years old when I was first introduced to Maya in 2001, and it quickly became my life objective to be the best I could in the 3D world.
I am very passionate in what I do.
I do love to and work very well with a team.
My main skills are modeling, shading, texturing and rendering, with expert knowledge in Autodesk Maya.
Other skills include compositing and post-production, expert knowledge in Adobe After Effects, moderate knowledge in multiple scripting languages and advanced procedural shading and texturing techniques.
I am used to tight schedules and working under pressure maintaining overall quality.